RagsdaleHogg238
Indie Games are Social and Interactive
Non- gamers often state that gamers are unsocial people. Not the case. Of course it is not a very social activity like hanging out with friends. However the popularity of multiplayer games goes to emphasize on the social factors.
Increasing role-playing has reduced the barriers between your players with others. Now a gamer can interact with another gamer at any kind of the world. You may be a friend or perhaps a complete stranger it doesn't matter. So if you're a social recluse have faith.
For you might be miles apart, but still playing the game together, because the gulf between the gamer and the virtual world is nearly non-existent.
Even if you are a loner, indie-games can relieve you of your boredom. The games are tightly constructed. Also the submissions are such that you are not left speaking with yourself. -- Although, some people prefer to speak with themselves!
However indie-games are not claustrophobic. They give you an opportunity to speak, you are an active listener not a passive one. We all know that people don't like to sit down and listen. So indie games will compel you to definitely play since interaction is a main concern within our list.
Look at the past. The board games that you played on the rainy day were also very interactive. However they were closed games. There were these fixed set of rules. The tools were restricted to cards, dices etc. Even after a lot of years, those games may use different designs, however the basic concepts are unchanged. You do not appear to have a choice there.
The interaction quotient work best when you're unaware. That you're being interactive and you connect with indie games effortlessly.
And as your skills increase you can play more complicated games that require extra dedication. You will notice that gamers boost the popularity of games by simply the word of mouth. That's the reason we don't sell clones. Our games are original and they compel you to definitely play because playing them becomes an enjoyable experience.