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Indie Games Are Customized

At Indie games we understand that there's two types of players -- the casual ones and the experts. Accordingly we have something for everyone.

The casual gamers are allowed to remain exactly that casual. Let's imagine you are a grandmother who must check on the cookies, while playing. The sport allows you to leave, and never stay back and become frustrated and impatient.

Moreover the progress of the game is maintained. Even though you make a mistake you don't have to start from scratch.

You are asked to try we're not cruel. We don't kill characters in the drop of the hat, because we all know that after people die, they stop playing. They lose motivation. On the other hand whenever you do well you don't want to quit.

Thus negative reinforcement is definitely a lousy idea -- It is just for sadists. Generally our games offer small reward only for trying...Nice no?

Also casual gamers play for enjoyment not for showing their talent. Therefore we show our appreciation for playing the indie-game again.

Tactical Ops

When it comes to experts -- we offer you unlimited time period -- guys! Get the sport at your sweet time. The continuity is maintained. A recap is also given if needed. You like variations and that we create it for you.

We don't have excess random elements. A continuous challenge is provided as your skill increases. All gamers want to seem like they've done something. Indie games with goals like saving the planet and rescuing livings, restoring information and artifacts from falling into the wrong hand could make you seem like James Bond.

Thus, you maybe a casual or an expert gamer but farmville will enrich you to become a pro at solving real-life hurdles.

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